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Chess Openings Guide

33 common openings, each with diagrams, the main ideas and the traps, so you can practice them against the computer.

The opening is the first dozen or so moves of a game. Openings have names because many people have played and studied them, so we know which moves work and which ones are traps. Here are the 33 most common ones, explained with diagrams. When you're done reading, you can play chess online and practice them against the computer.

Three things to remember in the opening

You don't need to memorize long lines. If a beginner does these three things, no opening will hurt them much:

  1. Take the center: use your pawns and knights to control d4, d5, e4 and e5.
  2. Develop quickly: bring out your knights and bishops first, and don't keep moving the same piece.
  3. Castle early: tuck your king into the corner and let your rooks come out.

You'll find more examples in good habits for beginners. All the openings below are really just different ways of doing these three things.

Open Games: 1. e4 e5

White starts with e4 and Black answers e5, so the two pawns meet head to head in the center. The position is open and the pieces clash quickly. This is the best place for a beginner to start.

Semi-Open Games: other replies to 1. e4

White plays e4, but Black doesn't copy with e5. Instead, Black fights for the center some other way. The game is unbalanced from the very start, so there's lots of variety.

Closed Games: 1. d4

White starts with d4. The pawns block the center, so the two sides take a longer road before they meet head on. These games are more about setup and pawn structure.

Flank Openings: 1. c4, 1. Nf3, 1. f4

White leaves the center pawns alone on move one. The idea is to control the center from the side first and step into it later.

Other, rarer openings

These openings have names too, but few people play them. For now it's enough to know they exist:

OpeningFirst movesIn a sentence
Grob Attack1. g4Pushes a flank pawn right away. It's a surprise, but it weakens White's own kingside
Dunst Opening1. Nc3Brings out the queenside knight first, and can turn into many other openings later
Larsen's Opening1. b3Puts the bishop on the long diagonal to aim at the center from afar
Ponziani Opening1. e4 e5 2. Nf3 Nc6 3. c3Wants a big center with d4. It's rarely seen today
Owen's Defense1. e4 b6Black puts the bishop on the long diagonal, lets White take the center, then attacks it

A few tips for choosing an opening

Opening moves are written in algebraic notation. If it looks confusing, read how to read chess notation first.

Frequently asked questions

Do I have to memorize opening lines?

No. Beginners only need to remember: take the center, develop quickly, castle early. Knowing the "idea" behind an opening matters more than memorizing moves. That way, when your opponent plays something that isn't in the book, you'll still know what to do.

Which opening should a beginner learn first?

With White, start with the Italian Game: the bishop aims at f7, development is fast and the ideas are clear. With Black, answer 1. e4 with e5 and 1. d4 with d5, and get comfortable with those basic positions first.

Does the computer play these openings?

Yes. The beginner-to-advanced computer levels here were trained on games played by real people, so they often play these famous openings.

Once you understand an opening, the best practice is to play it. Open free online chess, pick a level and try out the opening you just learned. You can also go back to the chess home page for more lessons.

Practise in a game